11 - Return to Baymoor


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Post Tue Mar 15, 2016 7:39 pm

Re: 11 - Return to Baymoor

Rhegaer seeks no other share of the magical treasure, content with Arvenil Deathfire at his side. Following the dwarf's lead, he likewise seeks to safely bank most of his acquired coin or, if that fails, to convert it to more portable items like jewelry or gems.
[f=4]Leudigar the Tracker (MV 9", AC 3/5, HD 2+2, hp 9/9, FC 2 Men, L) mail+helm, silvered sword+Torch
Desmond/Mondes the Hobbet Hero/Burglar (MV 9", AC 5/7, HD 4/2+2, hp 19/19, FC Hero, N) leather+helm, short sword+main gauche[/f]
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Post Wed Mar 16, 2016 12:04 am

Re: 11 - Return to Baymoor

Urist would know that the Keep has a "treasure vault" where approved persons are indeed allowed to deposit wealth for safe keeping, with a nominal fee taken by the Lord of the keep (1%-2% depending on circumstances). It is also possible to have Royal Letters of Credit drafted that can be cashed in at another Royal Keep. So for example if a merchant was traveling to Cantril and did not want to risk carrying 10,000gp on the ship would deposit that sum here and have a Royal Letter of Credit drawn to be cashed at the King Royal Vault in Vastil. Given the ready cash you have on hand it seems a good idea to approach the Sargent of Arms and request audience with the Vault Warden.

All this is known the well travelled dwarf and relayed to the group.
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow
Zem the Dwarf Veteran (MV 7", AC 3/5, HD 2+1, hp 9/9, FC 2 Men1, L) mail+sh+helm, waraxe[/f]
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Post Wed Mar 16, 2016 5:20 pm

Re: 11 - Return to Baymoor

"So, like I was saying: first stop treasure vault, next stop pub," Urist concludes.
[f=4]Boggs Dwarf Rat Catcher 1 (MV 9", AC 6, HD 1, HP 7/7, N) padded+helm, cudgel, sling.[/f]
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Post Wed Mar 16, 2016 5:25 pm

Re: 11 - Return to Baymoor

Rhegaer agrees with the dwarf and licks his lips, thinking of a dark pint of ale...
[f=4]Leudigar the Tracker (MV 9", AC 3/5, HD 2+2, hp 9/9, FC 2 Men, L) mail+helm, silvered sword+Torch
Desmond/Mondes the Hobbet Hero/Burglar (MV 9", AC 5/7, HD 4/2+2, hp 19/19, FC Hero, N) leather+helm, short sword+main gauche[/f]
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Post Thu Mar 17, 2016 12:32 am

Re: 11 - Return to Baymoor

"A fine plan, ridding ourselves of some of this weight," Alrik says, rubbing his lower back.

I see a ceramic bottle and two scrolls in the treasure list - if we did not figure out what those scrolls were or what is in the bottle, Alrik will try to find out.
Does "Evorshin's Tome of Enlightenment" have all 1st and 2nd level spells in it?
[f=4]Orim the Dwarf Fighter (M 9" AC 6/6 HD 1+2 hp 7/7 FC Man+1) leather+helm, spear+hand axe[/f]
[f=32]Aldbane the Cleric (M 6" AC 2/3 HD 2 hp 9/9) plate+shield+helm, war hammer, sling[/f]
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Post Thu Mar 17, 2016 1:36 am

Re: 11 - Return to Baymoor

Indeed it does... Original post viewtopic.php?p=22749#p22749
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow
Zem the Dwarf Veteran (MV 7", AC 3/5, HD 2+1, hp 9/9, FC 2 Men1, L) mail+sh+helm, waraxe[/f]
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Post Thu Mar 17, 2016 1:40 am

Re: 11 - Return to Baymoor

It seems the group is heading towards the keep but Rik cleared his throat and hold his hand behind his back. "I uh, well, we made it back alive and you said I'd get a bonus and all the pay that was coming to me. I don't want nothing to do with Lords and Ladies to be honest, I just took the job in hopes of feeding my family and well, that I can do for long time... I want to head home."
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow
Zem the Dwarf Veteran (MV 7", AC 3/5, HD 2+1, hp 9/9, FC 2 Men1, L) mail+sh+helm, waraxe[/f]
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Post Thu Mar 17, 2016 11:50 am

Re: 11 - Return to Baymoor

mgtremaine wrote:It seems the group is heading towards the keep but Rik cleared his throat and hold his hand behind his back. "I uh, well, we made it back alive and you said I'd get a bonus and all the pay that was coming to me. I don't want nothing to do with Lords and Ladies to be honest, I just took the job in hopes of feeding my family and well, that I can do for long time... I want to head home."


"Yes, yes my good Rik, I did indeed promise you a bonus," Alrik says. He digs in his backpack and after a minute hands a small sack with 110gp in it towards Rik. He then looks around at their followers. "Sad to see you go, but enjoy your newly-found fame."

Next time a fighting-man for Alrik
[f=4]Orim the Dwarf Fighter (M 9" AC 6/6 HD 1+2 hp 7/7 FC Man+1) leather+helm, spear+hand axe[/f]
[f=32]Aldbane the Cleric (M 6" AC 2/3 HD 2 hp 9/9) plate+shield+helm, war hammer, sling[/f]
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Post Sat Mar 19, 2016 5:49 am

Re: 11 - Return to Baymoor

Phadian

Looks at Shoul and smiles handing him a sack with 110 gp "Well earned, I would be glad to have you continue with us, but will understand if not. It is up to you. It is a dangerous path we choose to follow."
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Post Sun Mar 20, 2016 3:29 pm

Re: 11 - Return to Baymoor

Phadian

To the group, "Now that we have divided the money there is the matter of the items we found. Maybe we can decide who has desires for what, if there is a conflict on a particular item we can dice for it. I am interested in the horn that we found."

After sorting that out would deposit 1946 gp in bank, and resupply with rations and healing kits
ooc - regarding moneys my read is it works out to 1596 gp each +/- a few copper.
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