10 - Tor-Xonor the Upper Ruins


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Post Mon Jan 04, 2016 3:50 am

Re: 10 - Tor-Xonor the Upper Ruins

ooc

How many gold pieces per pound?
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Post Mon Jan 04, 2016 3:02 pm

Re: 10 - Tor-Xonor the Upper Ruins

Rhegaer fills his two large sacks with gold coins. He puts the jewelry in his pack, unless someone else wants to haul it back.

That is all he is able to do for the time being...
Dougal Blackfoot (MV 9", AC 6, HD 1, HP 5/5, FC 1 Man) leather, short sword+main gauche
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Post Mon Jan 04, 2016 3:15 pm

Re: 10 - Tor-Xonor the Upper Ruins

Alrik has a large sack he can fill with coins, he can also take the magical items found in his backpack. If we go out and grab Rik, he can fill some sacks as well.
[f=32]Aldbane the Cleric (M 6" AC 2/3 HD 2+1 hp 12/12) plate+shield+helm, war hammer, sling[/f]
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Post Mon Jan 04, 2016 6:11 pm

Re: 10 - Tor-Xonor the Upper Ruins

okruse wrote:ooc

How many gold pieces per pound?



20 coins per Pound

Large Sack and Backpack can each carry 30Pounds. (so 600gp in a large sack)
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Post Mon Jan 04, 2016 6:54 pm

Re: 10 - Tor-Xonor the Upper Ruins

"I'll carry as much gold as any Man, but maybe we should get that mule down here?" suggests Urist. He will stubbornly do everything in his power to recover ALL the treasure!
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Post Mon Jan 04, 2016 8:12 pm

Re: 10 - Tor-Xonor the Upper Ruins

Rhegaer shrugs, "Don't do much good to have a mule if we don't have enough sacks to carry it all in, Urist..."

Once his bags are full, he indicates he is ready to leave.
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Post Tue Jan 05, 2016 3:18 am

Re: 10 - Tor-Xonor the Upper Ruins

Phadian will fill a large sack and fill his backpack (and put the more fragile items back on top).

"Shoul has a backpack and two large sacks. Mule has two saddlebags that also can be filled. We can have Mule carry most of the treasure so we can move easier if attacked on the way back. We are not going to be able to take this all in one trip. We should hide what we have to leave."
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Post Wed Jan 06, 2016 4:20 pm

Re: 10 - Tor-Xonor the Upper Ruins

Urist will apply his dwarven ingenuity to caching the remainder of the treasure. Perhaps it can be hidden beneath some loose stones or heavy furniture?
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Post Sat Jan 09, 2016 5:26 pm

Re: 10 - Tor-Xonor the Upper Ruins

So all the backpacks and sacks are brought out and filled

Faeraidel - Pockets BP 300gp + 25p
Urist - Pockets BP LS 600gp + 25gp
Phadian - Pockets BP LS 600gp + 25gp
Alrik - Pockets BP LS 600gp + 25gp
Rhegear - Pockets BP LSx2 900gp + 25gp

Total:
3125gp

Still leaving 10875gp in the pool!

Urist set about making various hiding holes around the room.... Let's say he able to secret away another 5000gp behind stones he was able to remove. No small task as it takes a few hours to do right.......


mgt's roll comes to 5 [5 on 1d6]

But the work is done and nothing has disturbed the party.

What now?

OOC: Yes Rik and Saddle Bags can carry even more of the coins if you can get them out there or the mule and Rik in here.
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow
Zem the Dwarf Veteran (MV 7", AC 3/5, HD 2+1, hp 9/9, FC 2 Men1, L) mail+sh+helm, waraxe[/f]
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Post Mon Jan 11, 2016 3:19 pm

Re: 10 - Tor-Xonor the Upper Ruins

Phadian

"Let's fetch Rik, Shoul, and Mule here. I brought Shoul and Mule to carry treasure, might as well bring back what we can on this trip and then we can return for the rest, perhaps I need another mule of two <chuckles>"
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