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Re: 10 - Tor-Xonor the Upper Ruins

Posted: Sat Dec 26, 2015 2:21 pm
by mgtremaine
The party debates what the next move is......

Meanwhile Alrik is inspecting the scrolls...
The first is penned in a flowing Elven script and is some kind of Ward to protect the reader from constructs. The second is an some strange language that has an unpleasant sound, harsh and controlled. Alrik is unsure what the scroll says.

Scroll #1 - Elven: Protection from Golems
Scroll #2 - Vilahelian???


Summary: The party has found a major hoard of coins. Several magic items have been recovered but still the ruins hold a tribe of Orcs and Ogres and of course the imprisoned Yaksha that the Pixies told you the story of. It up to the group to decide what to do. In game terms you will certainly all level if you take the horde and leave...

Re: 10 - Tor-Xonor the Upper Ruins

Posted: Sun Dec 27, 2015 5:30 pm
by mushgnome
"We're rich! Let's head back to town and get drunk," suggests Urist. Squishy wags his tail in agreement.

Re: 10 - Tor-Xonor the Upper Ruins

Posted: Sun Dec 27, 2015 5:36 pm
by merias
"To each his own," says Alrik with a raised eyebrow. "But I agree, let's take as much as we can carry and depart."

Re: 10 - Tor-Xonor the Upper Ruins

Posted: Sun Dec 27, 2015 6:12 pm
by okruse
Phadian

You can almost hear the slow gears turning in his head. "Certainly a lot of treasure here, would seem a shame to loose it after all the trouble to get it. It is not so far back to Baymoor Castle and it would be ever so nice to have better armor and weapons and then return to fight the remaining foes. There is the matter of the Gorgon on the road between here and there ..." he trails off.

Re: 10 - Tor-Xonor the Upper Ruins

Posted: Mon Dec 28, 2015 5:31 am
by ehiker133
Rhegaer thinks a moment, "I doubt the orcs ever venture into this room, knowing a dragon lives here. If we are quiet on our way out, nobody will know it's dead for some time."

He pulls out sacks and starts filling them with coins after putting the jewelry in his pack first.

Re: 10 - Tor-Xonor the Upper Ruins

Posted: Mon Dec 28, 2015 10:38 pm
by doctorx
"I still have business here," murmurs Faeraidel grimly. "Take your treasure and be welcome to it - you've earned it. I still have to find Hirindaal."

Re: 10 - Tor-Xonor the Upper Ruins

Posted: Tue Dec 29, 2015 3:00 pm
by okruse
Phadian

"Agreed, we will return to finish our business here. However it would be wise to take advantage of this windfall to better equip ourselves so that we will succeed. We have seen what one ogre can do, if we are to fight many we must be as prepared as possible."

Re: 10 - Tor-Xonor the Upper Ruins

Posted: Tue Dec 29, 2015 8:44 pm
by mushgnome
Urist is dumping his hammer, spikes and stakes on the ground (to make room in his pack for gold!) as he tries to talk sense into Faeraidel. "Aww, don't worry, we'll help you look for your friend. But patience, there is a certain rhythm to these things. The dwarves say, build each day like a house: a good night's sleep is the foundation, and a hot breakfast is like fire in the hearth."

Re: 10 - Tor-Xonor the Upper Ruins

Posted: Tue Dec 29, 2015 9:06 pm
by merias
"I need the time in town to research my craft, I would not advise taking on ogres without such aid," Alrik says. "Have no fear, we will return!"

Re: 10 - Tor-Xonor the Upper Ruins

Posted: Mon Jan 04, 2016 12:25 am
by mgtremaine
OOC: At this point we need two things to proceed.


1) A calculation of how much GOLD the party is going to haul out.


2) A clear decision to go. At this point it sounds like everyone except Faeraidel who seems uninterested in leaving....