10 - Tor-Xonor the Upper Ruins

Mgtremaine's World of Tybor PBP

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Post by mushgnome » Mon Apr 20, 2015 2:28 pm

Re: 10 - Tor-Xonor the Upper Ruins

"Let's finish them off while they're sleeping," suggests Urist. "Shields up, in case it's a trap!"
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

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Post by ehiker133 » Mon Apr 20, 2015 3:03 pm

Re: 10 - Tor-Xonor the Upper Ruins

Rhegaer advances cautiously, spear raised to strike.

If they meet no resistance, he begins finishing off the sleeping orcs as quickly as possible.
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

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Post by merias » Tue Apr 21, 2015 6:09 pm

Re: 10 - Tor-Xonor the Upper Ruins

Alrik hangs back while the others attend to the orcs, once he deems it safe he will advance and survey the scene.
Aldbane the Cleric (Level 5 MV 6" AC 2/3 HD 4 HP 18) plate +1, shield+2, helm, silvered war hammer, sling, staff of healing

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Post by doctorx » Fri Apr 24, 2015 1:42 pm

Re: 10 - Tor-Xonor the Upper Ruins

Faeraidel, coldly impassive, puts her dagger to work dispatching the slumbering orcs.

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Post by mgtremaine » Mon Apr 27, 2015 12:34 am

Re: 10 - Tor-Xonor the Upper Ruins

Dwarf, Elf Maid and Warrior make their way over the barricade and proceed to "dispatch" the sleeping Orcs. It's a brutal business that is, thankfully, soon over. The three stand in a stone corridor running North-South ahead some 40 feet, by the dim light, they can see opening on their left (West). Phadian, Alrik and Shoul are still on the other side of the barricade. In the quiet of the underground you can hear yet more echoes of crude voices ahead.


Options? Actions?
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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Post by mushgnome » Tue Apr 28, 2015 1:09 pm

Re: 10 - Tor-Xonor the Upper Ruins

Urist points out the obvious: "Orcs!" The dwarf makes a quick appraisal of the barricade's construction, to determine whether the party can use it as cover while making missile attacks against attackers from the north. If so, then he will suggest, "Let's fall back to the others and put this barricade between us and the orcs! I am a fair shot with a sling-stone and think I can brain a few of them before they overrun us."
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

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Post by ehiker133 » Tue Apr 28, 2015 4:02 pm

Re: 10 - Tor-Xonor the Upper Ruins

OOC: Are the sounds getting closer? Or staying about the same?
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

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Post by mgtremaine » Tue Apr 28, 2015 4:10 pm

Re: 10 - Tor-Xonor the Upper Ruins

About the same, given the time frame of a minute or so.
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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Post by okruse » Wed Apr 29, 2015 3:31 am

Re: 10 - Tor-Xonor the Upper Ruins

Phadian

Phadian is impressed yet again by the power of one magic spell, he hangs back while the orcs are sent to their maker by the group.

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Post by merias » Wed Apr 29, 2015 7:22 pm

Re: 10 - Tor-Xonor the Upper Ruins

Alrik is still on the other side of the barricade, but he nods his assent at Urist's plan.
Aldbane the Cleric (Level 5 MV 6" AC 2/3 HD 4 HP 18) plate +1, shield+2, helm, silvered war hammer, sling, staff of healing

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