10 - Tor-Xonor the Upper Ruins


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Post Thu Feb 11, 2016 2:06 am

Re: 10 - Tor-Xonor the Upper Ruins

Rhegaer immediately and quickly searches the orcs for anything of great value, leaving the care of the wounded to the healer.
[f=4]Leudigar the Tracker (MV 9", AC 3/5, HD 2+2, hp 9/9, FC 2 Men, L) mail+helm, silvered sword+Torch
Desmond/Mondes the Hobbet Hero/Burglar (MV 9", AC 5/7, HD 4/2+2, hp 19/19, FC Hero, N) leather+helm, short sword+main gauche[/f]
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Post Thu Feb 11, 2016 3:16 am

Re: 10 - Tor-Xonor the Upper Ruins

Phadian quietly says, "That was unpleasant. Fairaidel, Urist, let me tend to your wounds."

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Post Thu Feb 11, 2016 12:11 pm

Re: 10 - Tor-Xonor the Upper Ruins

Faeraidel: "Urist first. Then by all means."
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Post Thu Feb 11, 2016 3:48 pm

Re: 10 - Tor-Xonor the Upper Ruins

Urist grudgingly submits to the binding of his wounds.
[f=4]Boggs Dwarf Rat Catcher 1 (MV 9", AC 6, HD 1, HP 7/7, N) padded+helm, cudgel, sling.[/f]
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Post Fri Feb 12, 2016 12:12 pm

Re: 10 - Tor-Xonor the Upper Ruins

"I never had any doubts you could handle these cretins!" Alrik says. "Quickly now, let's get Urist patched up and finish our quest."
[f=4]Orim the Dwarf Fighter (M 9" AC 6/6 HD 1+2 hp 7/7 FC Man+1) leather+helm, spear+hand axe[/f]
[f=32]Aldbane the Cleric (M 6" AC 2/3 HD 2 hp 9/9) plate+shield+helm, war hammer, sling[/f]
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Post Wed Feb 17, 2016 1:52 am

Re: 10 - Tor-Xonor the Upper Ruins

Phadian once again tends to the dwarf, you can almost hear him tsk as he looks and the patch work of half healed wounds and acid scars. (How on earth is the Dwarf still living?)

Urist is back 3/8 HP.

The party moves on and soon is back into the Dragons lair, with gold beyond their ability to haul lays before them.
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow
Zem the Dwarf Veteran (MV 7", AC 3/5, HD 2+1, hp 9/9, FC 2 Men1, L) mail+sh+helm, waraxe[/f]
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Post Wed Feb 17, 2016 5:53 pm

Re: 10 - Tor-Xonor the Upper Ruins

"Well that proves it: I'm indestructible," thinks Urist. "Indestructible!"

He scratches his dog Squishy (who is also lucky to be alive) behind the ears and industriously sets about loading the treasure. He dumps all lesser-metal coin and non-essential equipment, so that he can cram gold into every nook, cranny, and orifice. He thinks of the dragon's hoard as "his" gold and mourns for each individual coin left behind!
[f=4]Boggs Dwarf Rat Catcher 1 (MV 9", AC 6, HD 1, HP 7/7, N) padded+helm, cudgel, sling.[/f]
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Post Wed Feb 17, 2016 6:00 pm

Re: 10 - Tor-Xonor the Upper Ruins

Alrik directs Rik to load up with gold.
[f=4]Orim the Dwarf Fighter (M 9" AC 6/6 HD 1+2 hp 7/7 FC Man+1) leather+helm, spear+hand axe[/f]
[f=32]Aldbane the Cleric (M 6" AC 2/3 HD 2 hp 9/9) plate+shield+helm, war hammer, sling[/f]
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Post Wed Feb 17, 2016 9:52 pm

Re: 10 - Tor-Xonor the Upper Ruins

Phadian

"Load up Shoal, all the extra sacks and the saddlebags too, and then we will away for a brief rest in civilization."

ooc
With Shoul and Mule we add a backback, 2 large sacks, 2 saddlebags. I am assuming we can load Mule with quite a bit of it.
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Post Thu Feb 18, 2016 6:58 pm

Re: 10 - Tor-Xonor the Upper Ruins

New totals:

The party gleefully fills every extra bag and makes some small knotted bags from cloaks... In the end they look again and still there is more gold then they can carry

Faeraidel - Pockets BP 300gp + 25p
Urist - Pockets BP LS 600gp + 25gp
Phadian - Pockets BP LS 600gp + 25gp
Alrik - Pockets BP LS 600gp + 25gp
Rhegear - Pockets BP LSx2 900gp + 25gp
Shoul - Pockets BP LSx2 900gp + 25gp
RIk - Pockets BP LSx2 900gp + 25gp
Mule - Saddle Bags x2 1200gp + 300gp random made containers.

Total:
6475gp (323lbs of Gold)

Still leaving 7525gp in the pool!

(If you think I'm forgetting something let me know!)
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow
Zem the Dwarf Veteran (MV 7", AC 3/5, HD 2+1, hp 9/9, FC 2 Men1, L) mail+sh+helm, waraxe[/f]
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