07 - Exploring Tor-Xonor: The Lower Caves

Mgtremaine's World of Tybor PBP

Moderator: mgtremaine

Posts: 2042
Joined: Thu Sep 05, 2013 1:17 am
Location: San Diego, Ca

Post by mgtremaine » Fri Jun 13, 2014 1:26 pm

Re: 07 - Exploring Tor-Xonor

ooc: Gimme an idea of what everyone is doing.


Actions:
Urist, Hagwen, Phadian are all surrounding the goblin.
Rhegaer is searching the dead goblins.
Merias ?
Coln ?
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

Posts: 835
Joined: Thu Oct 03, 2013 1:22 pm
Location: Ottawa, Ontario

Post by merias » Fri Jun 13, 2014 2:27 pm

Re: 07 - Exploring Tor-Xonor

Alrik looks around the cavern for anything of interest, poking through the goblin belongings with an unlit torch.
Aldbane the Cleric (Level 5 MV 6" AC 2/3 HD 4 HP 18) plate +1, shield+2, helm, silvered war hammer, sling, staff of healing

Posts: 336
Joined: Sat Sep 28, 2013 3:04 am

Post by okruse » Fri Jun 13, 2014 11:56 pm

Re: 07 - Exploring Tor-Xonor

Phadian

Phadian keeps an eye on the entrance to the cave with staff at the ready.

Posts: 81
Joined: Sun Sep 29, 2013 11:58 pm
Location: Inside your dice bag, stealing your dice

Post by CursedDice » Sat Jun 14, 2014 1:05 am

Re: 07 - Exploring Tor-Xonor

mgtremaine wrote:ooc: Gimme an idea of what everyone is doing.


Actions:
Urist, Hagwen, Phadian are all surrounding the goblin.
Rhegaer is searching the dead goblins.
Merias ?
Coln ?
Coln also keeps an eye on the the entrance, figuring that the interrogation of the goblin about the layout of the castle is not something he can really help with...
"Role, not roll. People who can't accept that in D&D prove that, irl, they can't accept actually THINKING their way to a reward - they want everything to be fast and perfect. That's why real men play OD&D :p" -Me

Posts: 2042
Joined: Thu Sep 05, 2013 1:17 am
Location: San Diego, Ca

Post by mgtremaine » Sat Jun 14, 2014 2:12 am

Re: 07 - Exploring Tor-Xonor

Urist and Hagwen take turns scaring the goblin and asking questions about the caves. The once fierce attacker now a rather pathetic prisoner who stammer out answers slowly.

Things you learn....

"These caves our home, our leader Gotoor Ironfist, he kill you when he find you."

"The silver and herbs, yes Dithmor the Old make that, he wise, he keep out the Shadow Snakes."

"These caves many, my people live here in the tunnels."
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

Posts: 2042
Joined: Thu Sep 05, 2013 1:17 am
Location: San Diego, Ca

Post by mgtremaine » Sat Jun 14, 2014 2:17 am

Re: 07 - Exploring Tor-Xonor

Rhegaer and Alrik poke around and turn up.

mgt's roll comes to 19 [2 2 4 5 6 on 5d6]

19 gold pieces from the bodies of the goblins.

Beyond that there is usual collection of junk. Deer Skins, Antlers and teeth. Rotting meat, dried meat, strange molds, a barrel of roots, a barrel of water.
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

Posts: 2042
Joined: Thu Sep 05, 2013 1:17 am
Location: San Diego, Ca

Post by mgtremaine » Sat Jun 14, 2014 2:19 am

Re: 07 - Exploring Tor-Xonor

Lastly...

Phadian and Coln watch the entrance, suddenly they see 2 Goblins who come quickly up the tunnel....

Actions?
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

Posts: 336
Joined: Sat Sep 28, 2013 3:04 am

Post by okruse » Sat Jun 14, 2014 1:52 pm

Re: 07 - Exploring Tor-Xonor

Phadian

Calls to the group "More goblins, to arms."

Posts: 2126
Joined: Mon Sep 16, 2013 3:33 pm
Location: Just west of St. Louis

Post by ehiker133 » Sat Jun 14, 2014 5:10 pm

Re: 07 - Exploring Tor-Xonor

Rhegaer the Red

Rhegaer stands, readies his weapon, and moves to the side of the tunnel entrance to flank them when the enter.
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

Posts: 81
Joined: Sun Sep 29, 2013 11:58 pm
Location: Inside your dice bag, stealing your dice

Post by CursedDice » Sun Jun 15, 2014 8:10 pm

Re: 07 - Exploring Tor-Xonor

Coln

Not being much of a master of subtlety, Coln whips out his crossbow and takes a shot at the closest goblin.
"Role, not roll. People who can't accept that in D&D prove that, irl, they can't accept actually THINKING their way to a reward - they want everything to be fast and perfect. That's why real men play OD&D :p" -Me

Return to “Edge of the Western Sea”

Powered by phpBB® Forum Software © phpBB Limited
Designed by ST Software.