07 - Exploring Tor-Xonor: The Lower Caves

Mgtremaine's World of Tybor PBP

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Post by merias » Thu Sep 25, 2014 12:21 pm

Re: 07 - Exploring Tor-Xonor

"Yes, let's explore the as yet unknown parts of the other cave complex. I'm sure you strong fighting-types can build raft handily when the time comes." Alrik says on the way back to camp.

Alrik studies Illmir's spell book before bedding down for the night, trying to glean secrets he might have missed.

OOC: Same spells, color spray and charm person.
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Post by mushgnome » Sat Sep 27, 2014 12:22 am

Re: 07 - Exploring Tor-Xonor

"Me and Squishy will take the midnight watch," suggests Urist.
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

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Post by mgtremaine » Sat Sep 27, 2014 1:02 pm

Re: 07 - Exploring Tor-Xonor

Phadian casts CLW on self

mgt's roll comes to 7 [6 on 1d6+1]

The camp settles into the watches for the night.....Again an eerie feeling of death, strange noises, and a cold wind...

mgt's roll comes to 3 [3 on 1d6]

But luck smiles upon the secret camp and the night passes without incident.

What now?
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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Post by okruse » Sun Sep 28, 2014 2:47 am

Re: 07 - Exploring Tor-Xonor

Phadian

"Mornin' all <stretching as wakes up>. Lets see what those tunnels have in store for us. We need to be extra careful in there of new traps and patrols, they are likely on alert for us."

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Post by merias » Sun Sep 28, 2014 2:13 pm

Re: 07 - Exploring Tor-Xonor

"Agreed, we must be on alert. Rik, be a good fellow and ready the packs," Alrik says.
Aldbane the Cleric (Level 5 MV 6" AC 2/3 HD 4 HP 18) plate +1, shield+2, helm, silvered war hammer, sling, staff of healing

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Post by mgtremaine » Mon Sep 29, 2014 3:27 am

Re: 07 - Exploring Tor-Xonor

ooc: So which caves are you heading to? The Goblin Caves or the Cave of Lights?
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

Posts: 2855
Joined: Tue Sep 17, 2013 11:12 pm
Location: Upper Miskatonic Valley

Post by mushgnome » Mon Sep 29, 2014 10:44 pm

Re: 07 - Exploring Tor-Xonor

Urist is in a goblin-killing mood; what about everyone else?
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

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Post by merias » Mon Sep 29, 2014 11:09 pm

Re: 07 - Exploring Tor-Xonor

Goblin caves sound good to Alrik.
Aldbane the Cleric (Level 5 MV 6" AC 2/3 HD 4 HP 18) plate +1, shield+2, helm, silvered war hammer, sling, staff of healing

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Post by ehiker133 » Mon Sep 29, 2014 11:27 pm

Re: 07 - Exploring Tor-Xonor

That works for Rhegaer, as well.
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

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Post by okruse » Tue Sep 30, 2014 1:59 pm

Re: 07 - Exploring Tor-Xonor

Goblin Caves

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