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Character Creation

PostPosted: Sun Sep 29, 2013 9:27 pm
by mgtremaine
This is where you can work on your character, have questions answered and what not. When you have it all worked out you should post your completed character sheet in the Character Sheet sub-forum that way it will be easy to refer to.

Waysoftheearth worked out a nice bbcode sheet for the Hinterlands game, I've lifted it.. You should hit "Quote" on this and just copy the raw bbcode to paste into your new character topic.

##########SAMPLE

.~-= Your Name (and appellation) =-~.

Race : Man, Elf Maiden, etc.
Alignment : Lawful, Neutral or Chaotic

Class & Levels : Fighter 1
Experience Points : 0
XP Bonus : -20% (determined by Prime Attribute)
Hit Dice : 1d6+3 (determined by class, level, and constitution)
Hit Points : 9 (will be rolled by the ref)

Armour Class : 4/5 (front/rear)
Saving Throw :

Story
A paragraph about you!

Abilities
STR : 05 (-1) melee attacks, load limit.
INT : 07 (-1) langs, m-u spells.
WIS : 08 (--) langs, clerical spells.
DEX : 13 (--) AC, initiative, missile attacks.
CON : 14 (--) max HD, hp adjustment.
CHA : 16 (+1) reaction, henchmen.

Gear
Daggers, 6
Short sword
Ringmail
Backpack
60ft rope

Wealth
15 gp
10 sp
344 cp

Memorised Spells

#######End Cut and paste

Re: Character Creation

PostPosted: Mon Sep 30, 2013 12:10 am
by mgtremaine
Ehiker133 your rolls!

Stat [1]: 11 [ 2 5 2 4 ]
Stat [2]: 10 [ 3 2 2 5 ]
Stat [3]: 15 [ 5 2 6 4 ]
Stat [4]: 13 [ 1 6 3 4 ]
Stat [5]: 6 [ 1 1 1 4 ]
Stat [6]: 11 [ 4 2 4 3

Gold: 11 [4 4 3 on 3d6]

Consider your options, ask questions, take your time.

-Mike

Re: Character Creation

PostPosted: Mon Sep 30, 2013 12:11 am
by mgtremaine
Doctorx your rolls

Stat [1]: 11 [ 5 2 3 3 ]
Stat [2]: 15 [ 4 3 5 6 ]
Stat [3]: 14 [ 6 2 1 6 ]
Stat [4]: 11 [ 4 4 2 3 ]
Stat [5]: 17 [ 6 5 4 6 ]
Stat [6]: 15 [ 5 4 2 6 ]

[yikes!]

Gold: 14 [3 5 6 on 3d6]

Consider your options, ask questions, take your time.

Re: Character Creation

PostPosted: Mon Sep 30, 2013 12:13 am
by mgtremaine
Okruse your rolls

Stat [1]: 9 [ 5 2 1 2 ]
Stat [2]: 12 [ 5 2 5 1 ]
Stat [3]: 13 [ 6 4 3 2 ]
Stat [4]: 15 [ 6 2 4 5 ]
Stat [5]: 11 [ 1 2 5 4 ]
Stat [6]: 15 [ 5 5 2 5 ]

Gold: 8 [3 2 3 on 3d6]

Consider your options, ask questions, take your time.

Re: Character Creation

PostPosted: Mon Sep 30, 2013 12:14 am
by mgtremaine
CursedDice your rolls

Stat [1]: 12 [ 6 2 1 4 ]
Stat [2]: 14 [ 2 1 6 6 ]
Stat [3]: 10 [ 1 2 4 4 ]
Stat [4]: 9 [ 3 1 2 4 ]
Stat [5]: 17 [ 1 5 6 6 ]
Stat [6]: 7 [ 3 2 2 2 ]

Gold: 13 [4 4 5 on 3d6]

Consider your options, ask questions, take your time.

Re: Character Creation

PostPosted: Mon Sep 30, 2013 12:20 am
by CursedDice
*scrolls down page*
*looks at Doctorx's rolls*
*remembers that it's the character and its personality that counts, not the rolls...no matter how high some other people's might be :D *

Re: Character Creation

PostPosted: Mon Sep 30, 2013 3:14 am
by ehiker133
CursedDice wrote:*scrolls down page*
*looks at Doctorx's rolls*
*remembers that it's the character and its personality that counts, not the rolls...no matter how high some other people's might be :D *


Psh... You're telling me!

Re: Character Creation

PostPosted: Mon Sep 30, 2013 3:25 am
by ehiker133
Also, as Mike indicates in the first post on this thread, just copying Mike's text from that first post, and then pasting it into a new thread won't carry the code over.

You have to Quote Mike's post, then you can copy the text, with the code, and paste that into your character thread and the code will remain.

Obviously, you don't need to post the quote action you had to do to get the code... Just go back to previous page or cancel out or whatever.

Re: Character Creation

PostPosted: Mon Sep 30, 2013 4:01 am
by ehiker133
What's the determining factor for the wisdom XP bonus?

Re: Character Creation

PostPosted: Mon Sep 30, 2013 4:37 am
by mgtremaine
ehiker133 wrote:What's the determining factor for the wisdom XP bonus?


In DD XP bonus is based on Prime. So ST for fighter.

======================
Experience Earned
======================
Prime Experience
Requisite Adjustment
----------------------
3-5 –20%
6-8 –10%
9-12 .
13-15 +5%
16-18 +10%
----------------------

Wisdom does give you more languages and WISDOM & Charisma are used when dealing with dominance rating of Magic Swords.

PS - All PC start with max hit points. So fighter start with 8, MU and Cleric start with 6 [plus any con bonus or deduction.]