I have a fair bit of gold left over from my starting sum, I was thinking of some hirelings - a porter/torch-bearer and maybe a mercenary. Can we assume at least the former is available for us in Alu on the Downs?
These are great, thank you for taking the time to work them out and post. There is one thing I have not seen before: Now the referee allocates the 26 points of damage, rolling hit points for the lizard men as necessary. The first monster is found to have only 4 hit points (a hungry specimen), and is...
If you go human (which you did), you can take any one dice roll for a stat and make it a "6" and you didn't do that. I don't know if Mike has the "You can't make it an 18" rule or not. If he doesn't, then you could bump Stat [2] up to 18 that way. Either way, I'd highly recommen...
- On the sample sheet, the INT/WIS comments imply MUs and clerics get spell bonuses? Or do we stick with only one memorized spell at first level for MUs?
- You mention extra languages for INT or WIS being gained in play - for now, do we just list the common and alignment languages?
Hello! I'm new here, I have been watching DD with interest and would love to get in on this game if possible. I post over at the Goblinoid forums under the same handle, I'm in a few PbP games there but one of them is winding down, and I'll need something to fill in the void .