In that case Maloof will add nothing to the note and will instead retreat back out the west door leaving the note untouched (unless anyone else wants to investigate this room further?).
Let's head north and try the door on the north wall (listen & open).
Maloof approaches the table to see what (if anything) is written upon the paper. If nothing is written, Maloof will use the provided quill and ink to write the following upon the paper: "I wish to increase my skills at thievery" and sign his name.
I'm actually now curious what may lie just south of the secret room. Maloof would like to head south down the SW corridor and if there is no door leading there on this side, Maloof would head back north then east to the SE corridor and then south to check out that door (listen, then open).
Let's try the NW then. If it's a dead-end, then try SW. If that's a dead-end too, then try listening at the door which heads west from the SE corridor entering this room. (Unless someone thinks we should pause to check for secret doors at each of the dead-ends first?)
Maloof will search for a secret door along the north wall, just in case there is another one opposite the existing secret door.
If he finds nothing, let's head north (up the easternmost passage). It seems there is a huge blank block in the NE corner of the map so we might be missing something there.
Unfortunately the room we were just at was the cockatrice room, which is a dead-end. Unless you mean the large H-shaped room, where Maloof's hat led us to a secret room?